ws4sql is distributed with binaries for the major combinations of OSs and architectures. I'm trying to do portable builds as much as possible. For these reasons, building ws4sql is generally not required, but it could be useful to ensure that the binary matches the sources.
Supported platforms
These are platforms for which we'll provide binaries at the time of the release.
OS
Arch
Notes
Linux
amd64, arm64
Static build for cross-distro compatibility
MacOS (darwin)
amd64, arm64
Windows
amd64
Building
ws4sql is a Go(lang) program, that uses Go 1.24. The Go toolset makes compilation and cross-compiling very convenient, but there are some prerequisites.
Go 1.24
Make
I included a Make file to script the building under Linux, so if you have all the prerequisites it should be a matter of using:
gitclonehttps://github.com/proofrock/ws4sqlcdws4sqlmake<build_target># You will find the binary in the bin/ directory.
And replace make <build_target> with one of the following:
make build-nostatic
Builds a dinamically linked binary under the current architecture/os, in the bin/ folder.
make build-static-linux
Builds an almost-statically linked binary for Linux, under the current architecture, in the bin/ folder.
It's not fully static, as duckdb is a bit tricky to compile statically. The CI does this using musl (see
below).
make build-static-windows
Builds a statically linked binary for Windows, under the current architecture, in the bin/ folder.
make build-static-macos
Builds a somewhat-statically linked binary for Mac OS, under the current architecture, in the bin/ folder.
It's not fully static, as Mac OS doesn't allow statically linking against OS libraries.
Testing
The code includes unit tests. Use the appropriate target for make:
If you don't use this method, beware that a complete test that takes at least three minutes to complete (there are sleep's that ensure this); be sure to provide a suitable timeout value.